![]() ![]() Library- where you go, choose and apply thing to your scene When you send stuff to keyshot, open the Library menu and Project menu This may cause problems.if your computer or Keyshot cant handle stuff. For fibers- it quadruples it ( converts to triangles-doubles the number + in BPR menu in render settings it says Subdiv at 2- double the number by 2 again, sides- adds on again.etc) dynamic- applies the dynamic to actual mesh and sends over. Whatever number of polygons you have in ZBrush, it doubles it in Keyshot. ![]() ![]() Then when you click on Render (BPR// Shift+R), it will send the render job to Keyshot. (All subtools of one material will be all grouped together as one in Keyshot. Group by Material - doesnt group as subtools, but as pieces with different materials. When you send to Keyshot, make sure all subtools have different names. ![]()
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